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ATAL
2008
Springer
15 years 8 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
DAC
2012
ACM
13 years 8 months ago
WCET-centric partial instruction cache locking
Caches play an important role in embedded systems by bridging the performance gap between high speed processors and slow memory. At the same time, caches introduce imprecision in ...
Huping Ding, Yun Liang, Tulika Mitra
DAC
2002
ACM
16 years 7 months ago
DRG-cache: a data retention gated-ground cache for low power
In this paper we propose a novel integrated circuit and architectural level technique to reduce leakage power consumption in high performance cache memories using single Vt (trans...
Amit Agarwal, Hai Li, Kaushik Roy
NETGAMES
2004
ACM
15 years 11 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
BMCBI
2008
157views more  BMCBI 2008»
15 years 6 months ago
Dimension reduction with redundant gene elimination for tumor classification
Background: Analysis of gene expression data for tumor classification is an important application of bioinformatics methods. But it is hard to analyse gene expression data from DN...
Xue-Qiang Zeng, Guo-Zheng Li, Jack Y. Yang, Mary Q...