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ALP
1992
Springer
15 years 10 months ago
Definitional Trees
Rewriting is a computational paradigm that specifies the actions, but not the control. We introduce a hierarchical structure repreat a high level of abstraction, a form of control....
Sergio Antoy
CIG
2005
IEEE
16 years 7 days ago
Building Reactive Characters for Dynamic Gaming Environments
Interactive computer games are widely seen as a killer application domain for Artificial Intelligence (AI) [8]. Quite apart from the significant size of the games market in terms...
Peter Blackburn, Barry O'Sullivan
PPOPP
2009
ACM
16 years 7 months ago
OpenMP to GPGPU: a compiler framework for automatic translation and optimization
GPGPUs have recently emerged as powerful vehicles for generalpurpose high-performance computing. Although a new Compute Unified Device Architecture (CUDA) programming model from N...
Seyong Lee, Seung-Jai Min, Rudolf Eigenmann
HPDC
2010
IEEE
15 years 7 months ago
Browsing large scale cheminformatics data with dimension reduction
Visualization of large-scale high dimensional data tool is highly valuable for scientific discovery in many fields. We present PubChemBrowse, a customized visualization tool for c...
Jong Youl Choi, Seung-Hee Bae, Judy Qiu, Geoffrey ...
ICC
2007
IEEE
124views Communications» more  ICC 2007»
16 years 28 days ago
On Achieving Maximum Network Lifetime Through Optimal Placement of Cluster-heads in Wireless Sensor Networks
—In a wireless sensor network, the network lifetime is an important issue when the size of the network is large. In order to make the network scalable, it is divided into a numbe...
Marudachalam Dhanaraj, C. Siva Ram Murthy