Sciweavers

3373 search results - page 340 / 675
» Malleable applications for scalable high performance computi...
Sort
View
MOBISYS
2011
ACM
14 years 9 months ago
Switchboard: a matchmaking system for multiplayer mobile games
— Supporting interactive, multiplayer games on mobile phones over cellular networks is a difficult problem. It is particularly relevant now with the explosion of mostly single-p...
Justin Manweiler, Sharad Agarwal, Ming Zhang, Romi...
SIGSOFT
2010
ACM
15 years 4 months ago
The last mile: parallel programming and usability
Multiprocessors are now commonplace, and cloud computing is swiftly following suit. While it is possible to write high performance code for these systems, concurrency bugs are ext...
Caitlin Sadowski, Andrew Shewmaker
HPDC
1999
IEEE
15 years 11 months ago
Remote Application Scheduling on Metacomputing Systems
Efficient and robust metacomputing requires the decomposition of complex jobs into tasks that must be scheduled on distributed processing nodes. There are various ways of creating...
Heath A. James, Kenneth A. Hawick
238
Voted
TCSV
2010
15 years 1 months ago
Application-Centric Routing for Video Streaming Over MultiHop Wireless Networks
Abstract--Most existing works on routing for video transmission over multihop wireless networks only focus on how to satisfy the network-oriented quality-of-service (QoS), such as ...
Dalei Wu, Song Ci, Haohong Wang, Aggelos K. Katsag...
ICWS
2009
IEEE
16 years 4 months ago
MACE: A Dynamic Caching Framework for Mashups
—The recent surge of popularity has established Mashups as an important category of Web 2.0 applications. Mashups are essentially Web services that are often created by end-users...
Osama Al-Haj Hassan, Lakshmish Ramaswamy, John A. ...