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SPIESR
1996
118views Database» more  SPIESR 1996»
15 years 7 months ago
Performances of Multiprocessor Multidisk Architectures for Continuous Media Storage
Multimedia interfaces increase the need for large image databases, capable of storing and reading streams of data with strict synchronicity and isochronicity requirements. In orde...
Benoit A. Gennart, Vincent Messerli, Roger D. Hers...
CLOUD
2010
ACM
15 years 11 months ago
G-Store: a scalable data store for transactional multi key access in the cloud
Cloud computing has emerged as a preferred platform for deploying scalable web-applications. With the growing scale of these applications and the data associated with them, scalab...
Sudipto Das, Divyakant Agrawal, Amr El Abbadi
NETGAMES
2004
ACM
15 years 12 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
MUE
2007
IEEE
125views Multimedia» more  MUE 2007»
16 years 24 days ago
A Grid Based Simulation Environment for Mobile Distributed Applications
Using simulation environments to support mobile distributed application development has many benefits. Since mobile devices can be modeled as autonomous intelligent agents, the mu...
Dawit Mengistu, Paul Davidsson, Lars Lundberg
DAIS
2007
15 years 8 months ago
Scalable Processing of Context Information with COSMOS
Abstract. Ubiquitous computing environments are characterised by a high number of heterogenous devices that generate a huge amount of context data. These data are used, for example...
Denis Conan, Romain Rouvoy, Lionel Seinturier