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CIG
2005
IEEE
16 years 17 days ago
Dealing with Parameterized Actions in Behavior Testing of Commercial Computer Games
Abstract- We present a method that enhances evolutionary behavior testing of commercial computer games, as introduced in [CD+04], to deal with parameterized actions. The basic idea...
Jörg Denzinger, Kevin Loose, Darryl Gates, Jo...
CIMCA
2005
IEEE
16 years 17 days ago
Canonical Sequence Directed Tactics Analyzer for Computer Go Games
We present an approach used in CSDTA (Canonical Sequence Directed Tactics Analyzer) that uses canonical sequences (Joseki) in hoping to improve computer Go programs. We collect 12...
Chung-Chih Li, Hikyoo Koh
HICSS
2005
IEEE
149views Biometrics» more  HICSS 2005»
16 years 16 days ago
ubiES: An Intelligent Expert System for Proactive Services Deploying Ubiquitous Computing Technologies
Expert systems are originally designed to generate feasible alternatives in automated manner. The users expect the systems to contribute to make decisions proactively and intellig...
Ohbyung Kwon, Keedong Yoo, Euiho Suh
GRID
2004
Springer
16 years 9 days ago
Mobile OGSI.NET: Grid Computing on Mobile Devices
The problem with the Grid is that it does not currently extend completely to devices, because these devices are not viewed as having sufficient capability to be both clients and s...
David C. Chu, Marty A. Humphrey
PERVASIVE
2004
Springer
16 years 8 days ago
Issues with RFID Usage in Ubiquitous Computing Applications
Radio Frequency Identification (RFID) has recently received a lot of attention as an augmentation technology in the ubiquitous computing domain. In this paper we present various s...
Christian Floerkemeier, Matthias Lampe