Volume rendered imagery often includes a barrage of 3D information like shape, appearance and topology of complex structures, and it thus quickly overwhelms the user. In particular...
This paper studies the straight skeleton of polyhedra in three dimensions. We first address voxel-based polyhedra (polycubes), formed as the union of a collection of cubical (axis...
The rising adoption and incorporation of computers into everyday life requires human-computer interaction methods to be efficient and easy to understand. Simultaneously, complexit...
Enis Afgan, Jeffrey G. Gray, Purushotham Bangalore
In information visualization, as the volume and complexity of the data increases, researchers require more powerful visualization tools that enable them to more effectively explor...
Ed Huai-hsin Chi, Phillip Barry, John Riedl, Josep...
Ray (segment) shooting is the problem of determining the first intersection between a ray (directed line segment) and a collection of polygonal or polyhedral obstacles. In order t...
Joseph S. B. Mitchell, David M. Mount, Subhash Sur...