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CGF
2008
100views more  CGF 2008»
15 years 6 months ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...
CORR
2010
Springer
186views Education» more  CORR 2010»
15 years 6 months ago
Channel Estimation for Opportunistic Spectrum Access: Uniform and Random Sensing
The knowledge of channel statistics can be very helpful in making sound opportunistic spectrum access decisions. It is therefore desirable to be able to efficiently and accurately...
Quanquan Liang, Mingyan Liu
CORR
2010
Springer
120views Education» more  CORR 2010»
15 years 6 months ago
Dynamical issues in interactive representation of physical objects
The quality of a simulator equipped with a haptic interface is given by the dynamical properties of its components: haptic interface, simulator and control system. Some applicatio...
Jean-Loup Florens, Alina Voda, Daniela Urma
CORR
2010
Springer
157views Education» more  CORR 2010»
15 years 6 months ago
Deriving Specifications of Dependable Systems: toward a Method
Abstract--This paper proposes a method for deriving formal specifications of systems. To accomplish this task we pass through a non trivial number of steps, concepts and tools wher...
Manuel Mazzara
CORR
2010
Springer
143views Education» more  CORR 2010»
15 years 6 months ago
High-SIR Transmission Capacity of Wireless Networks with General Fading and Node Distribution
In many wireless systems, interference is the main performance-limiting factor, and is primarily dictated by the locations of concurrent transmitters. In many earlier works, the l...
Radha Krishna Ganti, Jeffrey G. Andrews, Martin Ha...