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ATAL
2005
Springer
16 years 10 days ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
SPC
2005
Springer
16 years 8 days ago
TrustAC: Trust-Based Access Control for Pervasive Devices
Alice first meets Bob in an entertainment shop, then, they wish to share multimedia content, but Do they know what are trustworthy users? How do they share such information in a s...
Florina Almenárez Mendoza, Andrés Ma...
SAC
2004
ACM
16 years 6 days ago
A decision-theoretic approach for designing proactive communication in multi-agent teamwork
Techniques that support effective communication during teamwork processes are of particular importance. Psychological study shows that an effective team often can anticipate infor...
Yu Zhang, Richard A. Volz, Thomas R. Ioerger, John...
NOSSDAV
2004
Springer
16 years 4 days ago
Connectivity restrictions in overlay multicast
A large number of overlay multicast protocols have been developed, almost all of which assume universal connectivity between end hosts. However, in reality, this assumption is not...
Aditya Ganjam, Hui Zhang
INFOCOM
2003
IEEE
16 years 2 days ago
Analysis of a single-wavelength optical buffer
— We present a detailed analysis of the loss performance in an optical buffer having access to a single outgoing channel. Such a system - consisting of a number of fiber delay li...
Koenraad Laevens, Herwig Bruneel