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ICML
2008
IEEE
16 years 7 months ago
Strategy evaluation in extensive games with importance sampling
Typically agent evaluation is done through Monte Carlo estimation. However, stochastic agent decisions and stochastic outcomes can make this approach inefficient, requiring many s...
Michael H. Bowling, Michael Johanson, Neil Burch, ...
ICML
2008
IEEE
16 years 7 months ago
A unified architecture for natural language processing: deep neural networks with multitask learning
We describe a single convolutional neural network architecture that, given a sentence, outputs a host of language processing predictions: part-of-speech tags, chunks, named entity...
Ronan Collobert, Jason Weston
201
Voted
ICML
2005
IEEE
16 years 7 months ago
Bayesian sparse sampling for on-line reward optimization
We present an efficient "sparse sampling" technique for approximating Bayes optimal decision making in reinforcement learning, addressing the well known exploration vers...
Tao Wang, Daniel J. Lizotte, Michael H. Bowling, D...
ISBI
2006
IEEE
16 years 7 months ago
A nonparametric reconstruction and its matrix implementation for the diffusion orientation transform (DOT)
The diffusion orientation transform (DOT) enables the computation of orientational probability profiles from high angular resolution diffusion-weighted magnetic resonance imaging ...
Evren Özarslan, Timothy M. Shepherd, Baba C. ...
158
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WWW
2009
ACM
16 years 7 months ago
Towards intent-driven bidterm suggestion
In online advertising, pervasive in commercial search engines, advertisers typically bid on few terms, and the scarcity of data makes ad matching difficult. Suggesting additional ...
William Chang, Patrick Pantel, Ana-Maria Popescu, ...