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MM
2004
ACM
118views Multimedia» more  MM 2004»
15 years 12 months ago
Scene tunnels for seamless virtual tour
This paper proposes a visual representation named scene tunnel to archive and visualize urban scenes for Internet based virtual tour. We scan cityscapes using multiple cameras on ...
Jiang Yu Zheng, Yu Zhou
PADS
2004
ACM
15 years 12 months ago
The Effect of Detail on Ethernet Simulation
An important question for network simulation is what level of detail is required to obtain a desired level of accuracy. While in some networks, the level of detail is an open rese...
Alefiya Hussain, Aman Kapoor, John S. Heidemann
PLDI
2004
ACM
15 years 12 months ago
Inducing heuristics to decide whether to schedule
Instruction scheduling is a compiler optimization that can improve program speed, sometimes by 10% or more—but it can also be expensive. Furthermore, time spent optimizing is mo...
John Cavazos, J. Eliot B. Moss
SIGCSE
2004
ACM
132views Education» more  SIGCSE 2004»
15 years 12 months ago
Using game days to teach a multiagent system class
Multiagent systems is an attractive problem solving approach that is becoming ever more feasible and popular in today’s world. It combines artificial intelligence (AI) and distr...
Leen-Kiat Soh
SIGITE
2004
ACM
15 years 12 months ago
Experiences using tablet PCs in a programming laboratory
This experience report describes lessons learned using first generation tablet PCs to support active learning in an undergraduate computer science laboratory course. We learned th...
Stephen H. Edwards, N. Dwight Barnette