We design a kinetic data structure for detecting collisions between two simple polygons in motion. In order to do so, we create a planar subdivision of the free space between the ...
Julien Basch, Jeff Erickson, Leonidas J. Guibas, J...
FLUX is a programming method for the design of agents that reason logically about their actions and sensor information in the presence of incomplete knowledge. The core of FLUX is...
This paper presents the Hierarchical Walk, or H-Walk algorithm, which maintains the distance between two moving convex bodies by exploiting both motion coherence and hierarchical ...
Abstract: There is a lack of a systematic, generic, domain independent objectoriented software engineering process for software familes. In such process a system family should be t...
The visual cortex has a laminar organization whose circuits form functional columns in cortical maps. How this laminar architecture supports visual percepts is not well understood...
William D. Ross, Stephen Grossberg, Ennio Mingolla