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COMGEO
2004
ACM
15 years 6 months ago
Kinetic collision detection between two simple polygons
We design a kinetic data structure for detecting collisions between two simple polygons in motion. In order to do so, we create a planar subdivision of the free space between the ...
Julien Basch, Jeff Erickson, Leonidas J. Guibas, J...
CORR
2004
Springer
111views Education» more  CORR 2004»
15 years 6 months ago
FLUX: A Logic Programming Method for Reasoning Agents
FLUX is a programming method for the design of agents that reason logically about their actions and sensor information in the presence of incomplete knowledge. The core of FLUX is...
Michael Thielscher
COMGEO
2000
ACM
15 years 6 months ago
A hierarchical method for real-time distance computation among moving convex bodies
This paper presents the Hierarchical Walk, or H-Walk algorithm, which maintains the distance between two moving convex bodies by exploiting both motion coherence and hierarchical ...
Leonidas J. Guibas, David Hsu, Li Zhang
EMISA
2002
Springer
15 years 6 months ago
Developing software families
Abstract: There is a lack of a systematic, generic, domain independent objectoriented software engineering process for software familes. In such process a system family should be t...
Silva Robak
NN
2000
Springer
123views Neural Networks» more  NN 2000»
15 years 6 months ago
Visual cortical mechanisms of perceptual grouping: interacting layers, networks, columns, and maps
The visual cortex has a laminar organization whose circuits form functional columns in cortical maps. How this laminar architecture supports visual percepts is not well understood...
William D. Ross, Stephen Grossberg, Ennio Mingolla