We describe a novel method for discovering and incorporating higher level map structure in a real-time visual SLAM system. Previous approaches use sparse maps, populated by isolate...
Andrew P. Gee, Denis Chekhlov, Andrew Calway, Walt...
This paper describes a biologically inspired approach to vision-only simultaneous localization and mapping (SLAM) on ground-based platforms. The core SLAM system, dubbed RatSLAM, i...
We address the issue of computing power spectral density (PSD) estimates at the output of a beamforming sensor array in the presence of strong moving interference. It is shown that...
We introduce a novel technique to generate painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer brushstroke textures and color cha...
In recent years, there has been an explosion of publicly available RDF and OWL data sources. In order to effectively and quickly answer queries in such an environment, we present...