The problem of how a teacher and a learner can cooperate in the process of learning concepts from examples in order to minimize the required sample size without “coding tricksâ€...
Sandra Zilles, Steffen Lange, Robert Holte, Martin...
Bridge bidding is considered to be one of the most difficult problems for game-playing programs. It involves four agents rather than two, including a cooperative agent. In additio...
This paper investigates compression of 3D objects in computer graphics using manifold learning. Spectral compression uses the eigenvectors of the graph Laplacian of an object'...
In multiple instance learning (MIL), how the instances determine the bag-labels is an essential issue, both algorithmically and intrinsically. In this paper, we show that the mech...
We define a model of learning probabilistic acyclic circuits using value injection queries, in which an arbitrary subset of wires is set to fixed values, and the value on the sing...
Dana Angluin, James Aspnes, Jiang Chen, David Eise...