The aim of this study is to understand how learners with different personality respond to an e-learning content structure, by which it will help to build an instance of personalit...
How can game designers realize the balance of “educational function” and “entertainment” in a Computer-based Educational Game (CEG)? The concept of IMS learning design (LD...
We developed AirTransNote, an interactive learning system augmented by digital pens and PDAs for each student. All notes written on regular paper sheets are immediately digitized ...
Observation activity, on instrumented collective learning situations, enables participants to appropriate themselves corresponding systems in their own practice. In this paper, we...
1 In this paper we show how descriptive markup technologies can help teachers in the production of learning content that later could be used for many different purposes with differ...