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ALT
2008
Springer
16 years 3 months ago
Active Learning of Group-Structured Environments
The question investigated in this paper is to what extent an input representation influences the success of learning, in particular from the point of view of analyzing agents that...
Gábor Bartók, Csaba Szepesvár...
ICALT
2008
IEEE
16 years 1 months ago
Learning to Teach Sports to Handicapped People Using Games
Nowadays most universities use different distance learning environments. However in the educational process besides forums, chats and other collaborative possibilities the content...
David Bueno, Jose Chacon, Cristina Carmona
ICALT
2006
IEEE
16 years 23 days ago
Tuning IMS LD for Implementing a Collaborative Lifelong Learning Scenario
This paper describes an approach for modeling and implementing a collaborative learning situation, which is part of a real lifelong learning scenario in astronomy. We adopt and sl...
Davinia Hernández Leo, Eloy D. Villasclaras...
ICALT
2005
IEEE
16 years 9 days ago
Concept Maps and Learning Objects
Concept Maps constitute one of the tools mostly used in learning management due to the possibility that they offer to contextualize learning, share knowledge and for learning to le...
Leonel Iriarte Navarro, Manuel Marco Such, Daniel ...
ECTEL
2006
Springer
15 years 10 months ago
Production and Deployment of Educational Videogames as Assessable Learning Objects
Abstract. The generalization of game-based Learning Objects as serious learning material requires their integration into pre-existing e-learning infrastructure (systems and courses...
Iván Martínez-Ortiz, Pablo Moreno-Ge...