In this paper we present our pedagogical and technological approach for supporting the design of novel situated learning activities that can be conducted both, outside the school ...
A new algorithm for learning one-variable pattern languages is proposed and analyzed with respect to its average-case behavior. We consider the total learning time that takes into...
Although Virtual Learning Environments have become popular educational tools, they remain a very active research topic. Two important aspects being discussed for next-generation V...
In the last decade, connectionist models have been proposed that can process structured information directly. These methods, which are based on the use of graphs for the representa...
Werner Uwents, Gabriele Monfardini, Hendrik Blocke...
In this paper, we present an experimental methodology and results for a machine learning approach to learning opening strategy in the game of Go, a game for which the best compute...