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ICALT
2007
IEEE
16 years 1 months ago
Designing Innovative Learning Activities Using Ubiquitous Computing
In this paper we present our pedagogical and technological approach for supporting the design of novel situated learning activities that can be conducted both, outside the school ...
Arianit Kurti, Marcelo Milrad, Daniel Spikol
COLT
1998
Springer
15 years 11 months ago
Learning One-Variable Pattern Languages in Linear Average Time
A new algorithm for learning one-variable pattern languages is proposed and analyzed with respect to its average-case behavior. We consider the total learning time that takes into...
Rüdiger Reischuk, Thomas Zeugmann
ICALT
2009
IEEE
15 years 10 months ago
A General Architecture for the Integration of Educational Videogames in Standards-compliant Virtual Learning Environments
Although Virtual Learning Environments have become popular educational tools, they remain a very active research topic. Two important aspects being discussed for next-generation V...
Ángel del Blanco, Javier Torrente, Pablo Mo...
ML
2011
ACM
179views Machine Learning» more  ML 2011»
15 years 1 months ago
Neural networks for relational learning: an experimental comparison
In the last decade, connectionist models have been proposed that can process structured information directly. These methods, which are based on the use of graphs for the representa...
Werner Uwents, Gabriele Monfardini, Hendrik Blocke...
FLAIRS
2003
15 years 8 months ago
Learning Opening Strategy in the Game of Go
In this paper, we present an experimental methodology and results for a machine learning approach to learning opening strategy in the game of Go, a game for which the best compute...
Timothy Huang, Graeme Connell, Bryan McQuade