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ICML
1998
IEEE
16 years 7 months ago
RL-TOPS: An Architecture for Modularity and Re-Use in Reinforcement Learning
This paper introduces the RL-TOPs architecture for robot learning, a hybrid system combining teleo-reactive planning and reinforcement learning techniques. The aim of this system ...
Malcolm R. K. Ryan, Mark D. Pendrith
ICCS
2003
Springer
15 years 11 months ago
Towards Biomedical Problem Solving in a Game Environment
Biomedical systems involve complex interactions between diverse components. Problem solving in such systems requires insight, i.e. the capability to make non-obvious connections. I...
Yang Cai 0002, Ingo Snel, B. Suman Bharathi, Cleme...
ICALT
2009
IEEE
16 years 1 months ago
ICOPER Big Picture Modelling the Central Concepts of Competency-Driven Learning
Competency based learning is seen as a means to make the educational system more adapt to cater for , the learners’ professional development and the need to increase their futur...
Tore Hoel, Vana Kamtsiou
ICALT
2006
IEEE
16 years 10 days ago
Mobile Learning: Is Anytime + Anywhere = Always Online?
The new e-learning trend, called mobile learning opens variety of questions to solve. To allow access to learning content anytime and anyplace a technique called hoarding is somet...
Anna Trifonova, Marco Ronchetti
DAGSTUHL
2009
15 years 7 months ago
Statistical Mechanics of On-line Learning
We introduce and discuss the application of statistical physics concepts in the context of on-line machine learning processes. The consideration of typical properties of very large...
Michael Biehl, Nestor Caticha, Peter Riegler