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ESSMAC
2003
Springer
15 years 11 months ago
Hex: Dynamics and Probabilistic Text Entry
We present a gestural interface for entering text on a mobile device via continuous movements, with control based on feedback from a probabilistic language model. Text is represent...
John Williamson, Roderick Murray-Smith
GECCO
2006
Springer
186views Optimization» more  GECCO 2006»
15 years 10 months ago
Genetic algorithms for action set selection across domains: a demonstration
Action set selection in Markov Decision Processes (MDPs) is an area of research that has received little attention. On the other hand, the set of actions available to an MDP agent...
Greg Lee, Vadim Bulitko
ICANN
2010
Springer
15 years 6 months ago
Multi-Dimensional Deep Memory Atari-Go Players for Parameter Exploring Policy Gradients
Abstract. Developing superior artificial board-game players is a widelystudied area of Artificial Intelligence. Among the most challenging games is the Asian game of Go, which, des...
Mandy Grüttner, Frank Sehnke, Tom Schaul, J&u...
IWVF
2001
Springer
15 years 11 months ago
Grouping Character Shapes by Means of Genetic Programming
In the framework of an evolutionary approach to machine learning, this paper presents the preliminary version of a learning system that uses Genetic Programming as a tool for autom...
Claudio De Stefano, Antonio Della Cioppa, Angelo M...
CDC
2010
IEEE
196views Control Systems» more  CDC 2010»
15 years 1 months ago
Convergence and convergence rate of stochastic gradient search in the case of multiple and non-isolated extrema
The asymptotic behavior of stochastic gradient algorithms is studied. Relying on some results of differential geometry (Lojasiewicz gradient inequality), the almost sure pointconve...
Vladislav B. Tadic