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ICML
2009
IEEE
16 years 7 months ago
Learning when to stop thinking and do something!
An anytime algorithm is capable of returning a response to the given task at essentially any time; typically the quality of the response improves as the time increases. Here, we c...
Barnabás Póczos, Csaba Szepesv&aacut...
ICALT
2003
IEEE
15 years 12 months ago
Online Self-Assessment as a Learning Method
Algorithms and Programming Languages is a core subject in the BS Degree in Mathematics at the authors’ university. Some of the students are very interested in computer programmi...
Daniel Gayo-Avello, Hortensia Fernández-Cue...
HUC
2010
Springer
15 years 5 months ago
Routine as resource for the design of learning systems
Even though the coordination of kids’ activities is largely successful, the modern dual income family still regularly experiences breakdowns in their practices. Families often r...
Scott Davidoff
ICML
2000
IEEE
16 years 7 months ago
Version Space Algebra and its Application to Programming by Demonstration
Machine learning research has been very successful at producing powerful, broadlyapplicable classification learners. However, many practical learning problems do not fit the class...
Tessa A. Lau, Pedro Domingos, Daniel S. Weld
ECTEL
2008
Springer
15 years 8 months ago
Issues in the Design of an Environment to Support the Learning of Mathematical Generalisation
Abstract. Expressing generality, recognising and analysing patterns and articulating structure is a complex task and one that is invariably problematic for students. Nonetheless, v...
Darren Pearce, Manolis Mavrikis, Eirini Geraniou, ...