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ICALT
2006
IEEE
16 years 20 days ago
LIMBS: Open Source, Open Standards, and Open Content To Foster Learning Resource Exchanges
LIMBS is an open source brokerage system developed in the framework of the CALIBRATE project. LIMBS relies on open standards and open contents to promote exchanges of learning res...
Jean-Noel Colin, David Massart
ATAL
2006
Springer
15 years 10 months ago
Learning the required number of agents for complex tasks
Coordinating agents in a complex environment is a hard problem, but it can become even harder when certain characteristics of the tasks, like the required number of agents, are un...
Sébastien Paquet, Brahim Chaib-draa
ACE
2004
199views Education» more  ACE 2004»
15 years 8 months ago
VELNET (Virtual Environment for Learning Networking)
The problems of providing a real, physical specialist laboratory to teach computer networking such as, the lack of funding and physical space and the risks and threats to the netw...
Bruce Kneale, Ain Y. De Horta, Ilona Box
ATAL
2005
Springer
16 years 4 days ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
ICML
2005
IEEE
16 years 7 months ago
Multi-instance tree learning
We introduce a novel algorithm for decision tree learning in the multi-instance setting as originally defined by Dietterich et al. It differs from existing multi-instance tree lea...
Hendrik Blockeel, David Page, Ashwin Srinivasan