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ICALT
2010
IEEE
15 years 7 months ago
Spatializing Social Practices in Mobile Game-Based Learning
The objectives of this paper are to explore the characteristics of patterns of participation in social and gameplay spaces outside the classroom of 10 fifteen-year-olds engaging in...
Susan Gwee, Yam-San Chee, Ek-Ming Tan
ATAL
2009
Springer
16 years 1 months ago
Generalized model learning for reinforcement learning in factored domains
Improving the sample efficiency of reinforcement learning algorithms to scale up to larger and more realistic domains is a current research challenge in machine learning. Model-ba...
Todd Hester, Peter Stone
ICALT
2006
IEEE
16 years 16 days ago
Augmented Learning: Context-Aware Mobile Augmented Reality Architecture for Learning
Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
Jayfus T. Doswell
ACL
1996
15 years 7 months ago
A Synopsis of Learning to Recognize Names Across Languages
The development of natural language processing (NLP) systems that perform machine translation (MT) and information retrieval (IR) has highlighted the need for the automatic recogn...
Anthony F. Gallippi
ICALT
2006
IEEE
16 years 16 days ago
Evaluation of a Queuing Theory and Systems Modeling Course Based on UML
This paper presents how a new teaching method in the way that a queuing theory and systems modeling or simulation course can be done, was evaluated by the teachers and the student...
Athanasios Perdos, Alexander Chatzigeorgiou, Georg...