We apply Monte Carlo simulation and alpha-beta search to the card game of Skat, which is similar to Bridge, but different enough to require some new algorithmic ideas besides the t...
We investigate the computational hardness of the Connectivity, the Strong Connectivity and the Broadcast type of Range Assignment Problems in R2 and R3. We present new reductions ...
Our main result is an optimal online algorithm for preemptive scheduling on uniformly related machines with the objective to minimize makespan. The algorithm is deterministic, yet...
The classical solving approach for two-level logic minimisation reduces the problem to a special case of unate covering and attacks the latter with a (possibly limited) branch-and...
Abstract. Signcryption is a public-key cryptographic primitive introduced by Zheng, which achieves both message confidentiality and nonrepudiatable origin authenticity, at a lower ...