We define a natural notion of efficiency for approximate nearest-neighbor (ANN) search in general n-point metric spaces, namely the existence of a randomized algorithm which answ...
We consider two-player games played in real time on game structures with clocks and parity objectives. The games are concurrent in that at each turn, both players independently pro...
Krishnendu Chatterjee, Thomas A. Henzinger, Vinaya...
In this paper, a novel relaying strategy that uses multiple input multiple output (MIMO) fixed relays with linear processing to support multiuser transmission in cellular networks...
Chan-Byoung Chae, Taiwen Tang, Robert W. Heath Jr....
We explore a general Bayesian active learning setting, in which the learner can ask arbitrary yes/no questions. We derive upper and lower bounds on the expected number of queries r...
act out the core search problem of active learning schemes, to better understand the extent to which adaptive labeling can improve sample complexity. We give various upper and low...