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RTSS
2006
IEEE
16 years 11 days ago
MCGREP - A Predictable Architecture for Embedded Real-Time Systems
Real-time systems design involves many important choices, including that of the processor. The fastest processors achieve performance by utilizing architectural features that make...
Jack Whitham, Neil C. Audsley
SIGECOM
2006
ACM
142views ECommerce» more  SIGECOM 2006»
16 years 9 days ago
Computing the optimal strategy to commit to
In multiagent systems, strategic settings are often analyzed under the assumption that the players choose their strategies simultaneously. However, this model is not always realis...
Vincent Conitzer, Tuomas Sandholm
UIST
2006
ACM
16 years 9 days ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
INFOCOM
2005
IEEE
15 years 12 months ago
Optimal ISP subscription for Internet multihoming: algorithm design and implication analysis
— Multihoming is a popular method used by large enterprises and stub ISPs to connect to the Internet to reduce cost and improve performance. Recently researchers have studied the...
Hao Wang, Haiyong Xie 0002, Lili Qiu, Abraham Silb...
ISM
2005
IEEE
133views Multimedia» more  ISM 2005»
15 years 12 months ago
Image Based Tracking of News Stories
Broadcasters often reuse video clips while reporting news stories. New clips are added to the story as it develops replacing old clips. A subset of these video clips may be replay...
Jedrzej Z. Miadowicz, John M. Gauch, Abhishek Shiv...