A regularization-based approach to 3-D reconstruction from multiple images is proposed. As one of the most widely used multiple-view 3-D reconstruction algorithms, Space Carving c...
Software-intensive systems evolve continuously under the pressure of new and changing requirements, generally leading to an increase in overall system complexity. In this respect,...
Peer-to-peer systems provide the opportunity to pool large amounts of distributed resources to enable internetscale applications. However, the participant nodes are highly dynamic...
At early stages in the design of real-time embedded applications, the timing attributes of the computational activities are often incompletely specified or subject to changes. Lat...
— In this paper, we propose a Stackelberg game theoretic framework for distributive resource allocation over multiuser cooperative communication networks to improve the system pe...