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CHI
2007
ACM
16 years 7 months ago
Pressure marks
Selections and actions in GUI's are often separated ? i.e. an action or command typically follows a selection. This sequence imposes a lower bound on the interaction time tha...
Gonzalo A. Ramos, Ravin Balakrishnan
CRV
2008
IEEE
192views Robotics» more  CRV 2008»
16 years 1 months ago
Realtime Visualization of Monocular Data for 3D Reconstruction
Methods for reconstructing photorealistic 3D graphics models from images or video are appealing applications of computer vision. Such methods rely on good input image data, but th...
Adam Rachmielowski, Neil Birkbeck, Martin Jäg...
ISM
2008
IEEE
83views Multimedia» more  ISM 2008»
16 years 1 months ago
Fast and Flexible Tree Rendering with Enhanced Visibility Estimation
We present a set of techniques to simplify tree models for faster rendering while retaining their visual resemblance to the original model. This goal is achieved by setting a budg...
Jessy Lee, C. C. Jay Kuo
WISE
2006
Springer
16 years 23 days ago
Quantified Matchmaking of Heterogeneous Services
As the service-oriented computing paradigm and its related technologies mature, it is expected that electronic services will continue to grow in numbers. In such a setting, the cou...
Michael Pantazoglou, Aphrodite Tsalgatidou, George...
EVOW
2005
Springer
16 years 9 days ago
Choosing the Fittest Subset of Low Level Heuristics in a Hyperheuristic Framework
A hyperheuristic is a high level procedure which searches over a space of low level heuristics rather than directly over the space of problem solutions. The sequence of low level h...
Konstantin Chakhlevitch, Peter I. Cowling