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AGI
2008
15 years 8 months ago
Temporal Action Logic for Question Answering in an Adventure Game
Inhabiting the complex and dynamic environments of modern computer games with autonomous agents capable of intelligent timely behaviour is a significant research challenge. We illu...
Martin Magnusson, Patrick Doherty
IWFM
2003
172views Formal Methods» more  IWFM 2003»
15 years 8 months ago
On Continuous Models of Computation: Towards Computing the Distance Between (Logic) Programs
We present a report on work in progress on certain aspects of a programme of research concerned with building formal, mathematical models both for aspects of the computational pro...
Anthony Karel Seda, Máire Lane
AAAI
1994
15 years 7 months ago
Recovering Software Specifications with Inductive Logic Programming
We consider using machine learning techniques to help understand a large software system. In particular, we describe how learning techniques can be used to reconstruct abstract Da...
William W. Cohen
FUIN
2008
147views more  FUIN 2008»
15 years 6 months ago
A Basic Logic for Reasoning about Connector Reconfiguration
Abstract. Software systems evolve over time. From a component-based software engineering perspective, this means that either the components of the system need to change, or, if com...
Dave Clarke
ICRA
2010
IEEE
116views Robotics» more  ICRA 2010»
15 years 4 months ago
Using logic to handle conflicts between system, component, and infrastructure goals in complex robotic architectures
Abstract-- Complex robots with many interacting components in their control architectures are subject to component failures from which neither the control architecture nor the impl...
Paul W. Schermerhorn, Matthias Scheutz