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EL
2002
181views more  EL 2002»
15 years 6 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
AROBOTS
1998
100views more  AROBOTS 1998»
15 years 6 months ago
Interleaving Planning and Robot Execution for Asynchronous User Requests
Rogue is an architecture built on a real robot which provides algorithms for the integration of highlevel planning, low-level robotic execution, and learning. Rogue addresses succ...
Karen Zita Haigh, Manuela M. Veloso
PUC
2002
143views more  PUC 2002»
15 years 6 months ago
TRIP: A Low-Cost Vision-Based Location System for Ubiquitous Computing
: Sentient Computing provides computers with perception so that they can react and provide assistance to user activities. Physical spaces are made sentient when they are wired with...
Diego López de Ipiña, Paulo R. S. Me...
ISCI
2008
104views more  ISCI 2008»
15 years 6 months ago
Unconditionally secure cryptosystems based on quantum cryptography
Most modern cryptographic studies design cryptosystems and algorithms using mathematical concepts. In designing and analyzing cryptosystems and protocols, mathematical concepts ar...
Yu-Fang Chung, Zhen Yu Wu, Tzer-Shyong Chen
PUC
2007
96views more  PUC 2007»
15 years 6 months ago
When home base is not a place: parents' use of mobile telephones
Abstract More attention is being paid to the development of information and communication technologies (ICTs) that are sensitive to the needs of people in their homes. By studying ...
Leysia Palen, Amanda L. Hughes