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CF
2004
ACM
16 years 5 days ago
A framework for resource discovery in pervasive computing for mobile aware task execution
Aimed to provide computation ubiquitously, pervasive computing is perceived as a means to provide a user the transparency of anywhere, anyplace, anytime computing. Pervasive compu...
K. Kalapriya, S. K. Nandy, Deepti Srinivasan, R. U...
DOCENG
2004
ACM
16 years 5 days ago
Behavioral reactivity and real time programming in XML: functional programming meets SMIL animation
XML and its associated languages are emerging as powerful authoring tools for multimedia and hypermedia web content. Furthermore, intelligent presentation generation engines have ...
Peter R. King, Patrick Schmitz, Simon J. Thompson
MM
2004
ACM
104views Multimedia» more  MM 2004»
16 years 5 days ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
MUM
2004
ACM
154views Multimedia» more  MUM 2004»
16 years 5 days ago
Plug-and-play application platform: towards mobile peer-to-peer
While peer-to-peer (P2P) has emerged as a new hot communication concept among the Internet users, mobile usage of P2P applications is still taking its first steps. This article fi...
Erkki Harjula, Mika Ylianttila, Jussi Ala-Kurikka,...
MUM
2004
ACM
99views Multimedia» more  MUM 2004»
16 years 5 days ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg
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