Although dynamic program slicing was first introduced to aid in user level debugging, applications aimed at improving software quality, reliability, security, and performance hav...
In portable multimedia systems a number of communicating tasks has to be performed on a set of heterogeneous processors. This should be done in an energy-efficient way. We give th...
In this paper, we describe a new optical tracking algorithm for pose estimation of interaction devices in virtual and augmented reality. Given a 3D model of the interaction device...
Using an improved backtrack algorithm with sophisticated pruning techniques, we revise previous observations correlating a high frequency of hard to solve Hamiltonian cycle instan...
We present a distributed 2-approximation algorithm for the minimum vertex cover problem. The algorithm is deterministic, and it runs in (∆ + 1)2 synchronous communication rounds,...