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SODA
2004
ACM
94views Algorithms» more  SODA 2004»
15 years 8 months ago
Quantitative stochastic parity games
We study perfect-information stochastic parity games. These are two-player nonterminating games which are played on a graph with turn-based probabilistic transitions. A play resul...
Krishnendu Chatterjee, Marcin Jurdzinski, Thomas A...
SODA
2004
ACM
144views Algorithms» more  SODA 2004»
15 years 8 months ago
Covering minimum spanning trees of random subgraphs
We consider the problem of finding a sparse set of edges containing the minimum spanning tree (MST) of a random subgraph of G with high probability. The two random models that we ...
Michel X. Goemans, Jan Vondrák
AAAI
1998
15 years 8 months ago
"Squeaky Wheel" Optimization
We describe a general approach to optimization which we term Squeaky Wheel" Optimization SWO. In SWO, a greedy algorithm is used to construct a solution which is then analyze...
David Joslin, David P. Clements
CASCON
1996
126views Education» more  CASCON 1996»
15 years 8 months ago
Inter-class testing of O-O software in the presence of polymorphism
This paper1 describes an algorithm for testing polymorphic interactions between classes in object-oriented (O-O) software. We propose an Augmented Object Relationship Diagram (AOR...
Amit M. Paradkar
DEXA
2010
Springer
182views Database» more  DEXA 2010»
15 years 7 months ago
Minimum Spanning Tree on Spatio-Temporal Networks
Given a spatio-temporal network (ST network) whose edge properties vary with time, a time-sub-interval minimum spanning tree (TSMST) is a collection of distinct minimum spanning t...
Viswanath Gunturi, Shashi Shekhar, Arnab Bhattacha...
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