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HICSS
2007
IEEE
93views Biometrics» more  HICSS 2007»
16 years 20 days ago
Making Sense of Stories: the development of a new mobile computer game
This paper analyzes the retrospective stories of a four person team responsible for developing a new computer game for mobile phones. Our theorizing is based on an in-depth, two y...
Patrick Stacey, Andrew Brown, Joe Nandhakumar
SOSP
1997
ACM
15 years 7 months ago
Automated Hoarding for Mobile Computers
A common problem facing mobile computing is disconnected operation, or computing in the absence of a network. Hoarding eases disconnected operation by selecting a subset of the us...
Geoffrey H. Kuenning, Gerald J. Popek
PDP
2003
IEEE
15 years 11 months ago
QoS-aware Accounting in Mobile Computing Scenarios
The enlarging market of portable devices and wireless networks stimulates the provisioning of mobilityenabled Internet services with differentiated levels of Quality of Service (Q...
Paolo Bellavista, Antonio Corradi, Silvia Vecchi
CRV
2007
IEEE
101views Robotics» more  CRV 2007»
15 years 10 months ago
Energy Efficient Robot Rendezvous
We examine the problem of finding a single meeting location for a group of heterogeneous autonomous mobile robots, such that the total system cost of traveling to the rendezvous i...
Pawel Zebrowski, Yaroslav Litus, Richard T. Vaugha...
ICALT
2007
IEEE
16 years 20 days ago
Handheld Computer Supported Context-aware learning with 2D Barcodes
This paper reports a study that aims to construct a 2D barcode supported learning system, called HELLO (Handheld English Language Learning Organization), to improve students’ En...
Yu-Ling Chu, Tsung-Yu Liu