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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
15 years 7 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
ICASSP
2010
IEEE
15 years 6 months ago
Adaptive compressed sensing - A new class of self-organizing coding models for neuroscience
Sparse coding networks, which utilize unsupervised learning to maximize coding efficiency, have successfully reproduced response properties found in primary visual cortex [1]. Ho...
William K. Coulter, Cristopher J. Hillar, Guy Isle...
ECIR
2010
Springer
15 years 4 months ago
Maximum Margin Ranking Algorithms for Information Retrieval
Abstract. Machine learning ranking methods are increasingly applied to ranking tasks in information retrieval (IR). However ranking tasks in IR often differ from standard ranking t...
Shivani Agarwal, Michael Collins
ICML
2008
IEEE
16 years 7 months ago
An RKHS for multi-view learning and manifold co-regularization
Inspired by co-training, many multi-view semi-supervised kernel methods implement the following idea: find a function in each of multiple Reproducing Kernel Hilbert Spaces (RKHSs)...
Vikas Sindhwani, David S. Rosenberg
ICCV
2007
IEEE
16 years 29 days ago
Fast Automatic Heart Chamber Segmentation from 3D CT Data Using Marginal Space Learning and Steerable Features
Multi-chamber heart segmentation is a prerequisite for global quantification of the cardiac function. The complexity of cardiac anatomy, poor contrast, noise or motion artifacts ...
Yefeng Zheng, Adrian Barbu, Bogdan Georgescu, Mich...