In ubiquitous computing, behavior routine learning is the process of mining the context-aware data to find interesting rules on the user’s behavior, while preference learning tri...
In contrast to traditional teaching-and-learning environments whereby the teacher controls the learning (e.g., teacher-centered), video games present a learner-centered approach t...
Andrew Milner, Andrew Hogue, Bill Kapralos, John F...
Multi-instance learning deals with problems that treat bags of instances as training examples. In single-instance learning problems, dimensionality reduction is an essential step ...
Epistemological beliefs are those concerning the nature of knowledge and learning: beliefs about how individuals come to know, and how knowledge is constructed. There is growing e...
This paper deals with the problem of recognizing and extracting acronymdefinition pairs in Swedish medical texts. This project applies a rule-based method to solve the acronym rec...