This paper describes the geometrical limitations of algorithms for 3D reconstruction which use corresponding line tokens. In addition to announcing a description of the general cri...
A recent result by Pach and Pinchasi on so-called balanced lines of a finite two-colored point set in the plane is related to other facts on halving triangles in 3-space and to a ...
We designed and implemented a simple and fast heuristic for placing multiple labels along edges of a planar network. As a testbed, realworld data from Google Transit is taken: our ...
We study discrete curvatures computed from nets of curvature lines on a given smooth surface and prove their uniform convergence to smooth principal curvatures. We provide explicit...