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NAACL
2004
15 years 7 months ago
What's in a translation rule?
We propose a theory that gives formal semantics to word-level alignments defined over parallel corpora. We use our theory to introduce a linear algorithm that can be used to deriv...
Michel Galley, Mark Hopkins, Kevin Knight, Daniel ...
MLDM
2007
Springer
16 years 18 days ago
Selection of Experts for the Design of Multiple Biometric Systems
Abstract. In the biometric field, different experts are combined to improve the system reliability, as in many application the performance attained by individual experts (i.e., d...
Roberto Tronci, Giorgio Giacinto, Fabio Roli
ICDM
2005
IEEE
165views Data Mining» more  ICDM 2005»
16 years 2 days ago
Orthogonal Neighborhood Preserving Projections
— Orthogonal Neighborhood Preserving Projections (ONPP) is a linear dimensionality reduction technique which attempts to preserve both the intrinsic neighborhood geometry of the ...
Effrosini Kokiopoulou, Yousef Saad
SI3D
2003
ACM
15 years 11 months ago
Direct manipulation of interactive character skins
Geometry deformations for interactive animated characters are most commonly achieved using a skeleton-driven deformation technique called linear blend skinning. To deform a vertex...
Alex Mohr, Luke Tokheim, Michael Gleicher
FGR
2004
IEEE
238views Biometrics» more  FGR 2004»
15 years 10 months ago
Nearest Manifold Approach for Face Recognition
Faces under varying illumination, pose and non-rigid deformation are empirically thought of as a highly nonlinear manifold in the observation space. How to discover intrinsic low-...
Junping Zhang, Stan Z. Li, Jue Wang