We introduce the problem of managing a FIFO buffer of bounded space, where arriving packets have dependencies among them. Our model is motivated by the scenario where large data f...
Alexander Kesselman, Boaz Patt-Shamir, Gabriel Sca...
— Piezoelectric cantilevers have proved their performances for actuating microgrippers dedicated to micromanipulation and microassembly tasks. While the control of one degree-of-...
Interactive 3D geovirtual environments (GeoVE), such as 3D virtual city and landscape models, are important tools to communicate geo-spatial information. Usually, this includes st...
The design ideal of the invisible computer, prevalent in the vision of ambient intelligence (AmI), has led to a number of interaction challenges. The complex nature of AmI environm...
Jo Vermeulen, Jonathan Slenders, Kris Luyten, Kari...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...