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ICCSA
2011
Springer
14 years 10 months ago
Standardization of Game Based Learning Design
The standardization of the design of learning games is a contradictory topic: The existence of a rich variety of domains and applications is in conflict with the desire for unifica...
Sebastian Kelle, Roland Klemke, Marion R. Gruber, ...
NIPS
2007
15 years 7 months ago
The Tradeoffs of Large Scale Learning
This contribution develops a theoretical framework that takes into account the effect of approximate optimization on learning algorithms. The analysis shows distinct tradeoffs for...
Léon Bottou, Olivier Bousquet
CI
2005
106views more  CI 2005»
15 years 6 months ago
Incremental Learning of Procedural Planning Knowledge in Challenging Environments
Autonomous agents that learn about their environment can be divided into two broad classes. One class of existing learners, reinforcement learners, typically employ weak learning ...
Douglas J. Pearson, John E. Laird
EGH
2003
Springer
15 years 11 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
PLDI
2012
ACM
13 years 9 months ago
Scalable and precise dynamic datarace detection for structured parallelism
Existing dynamic race detectors suffer from at least one of the following three limitations: (i) space overhead per memory location grows linearly with the number of parallel thre...
Raghavan Raman, Jisheng Zhao, Vivek Sarkar, Martin...