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PG
2002
IEEE
15 years 11 months ago
Interactive Rendering of Translucent Objects
This paper presents a rendering method for translucent objects, in which view point and illumination can be modified at interactive rates. In a preprocessing step the impulse res...
Hendrik P. A. Lensch, Michael Goesele, Philippe Be...
RT
2000
Springer
15 years 10 months ago
Rendering Iridescent Colors of Optical Disks
: Iridescent colors of optical disks are caused by light diffraction from their surface microstructure. This paper proposes a diffractive illumination model for optical disks based...
Yinlong Sun, F. David Fracchia, Mark S. Drew, Thom...
CVPR
2008
IEEE
15 years 7 months ago
Recursive photometric stereo when multiple shadows and highlights are present
We present a recursive algorithm for 3D surface reconstruction based on Photometric Stereo in the presence of highlights, and self and cast shadows. We assume that the surface reļ...
Vasileios Argyriou, Maria Petrou
PRL
2006
139views more  PRL 2006»
15 years 6 months ago
Evolving color constancy
Objects retain their color in spite of changes in the wavelength and energy composition of the light they reflect. This phenomenon is called color constancy and plays an important ...
Marc Ebner
ICCV
2007
IEEE
16 years 8 months ago
High Dynamic Range Camera using Reflective Liquid Crystal
High Dynamic Range Images (HDRIs) are needed for capturing scenes that include drastic lighting changes. This paper presents a method to improve the dynamic range of a camera by u...
Hidetoshi Mannami, Ryusuke Sagawa, Yasuhiro Mukaig...