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SIGCOMM
2009
ACM
16 years 1 months ago
Matchmaking for online games and other latency-sensitive P2P systems
– The latency between machines on the Internet can dramatically affect users’ experience for many distributed applications. Particularly, in multiplayer online games, players s...
Sharad Agarwal, Jacob R. Lorch
SIGMETRICS
2009
ACM
126views Hardware» more  SIGMETRICS 2009»
16 years 29 days ago
Self-adaptive admission control policies for resource-sharing systems
We consider the problem of admission control in resource sharing systems, such as web servers and transaction processing systems, when the job size distribution has high variabili...
Varun Gupta, Mor Harchol-Balter
CLUSTER
2008
IEEE
16 years 28 days ago
A trace-driven emulation framework to predict scalability of large clusters in presence of OS Jitter
—Various studies have pointed out the debilitating effects of OS Jitter on the performance of parallel applications on large clusters such as the ASCI Purple and the Mare Nostrum...
Pradipta De, Ravi Kothari, Vijay Mann
IEEEPACT
2008
IEEE
16 years 27 days ago
Leveraging on-chip networks for data cache migration in chip multiprocessors
Recently, chip multiprocessors (CMPs) have arisen as the de facto design for modern high-performance processors, with increasing core counts. An important property of CMPs is that...
Noel Eisley, Li-Shiuan Peh, Li Shang
INFOCOM
2008
IEEE
16 years 26 days ago
iPack: in-Network Packet Mixing for High Throughput Wireless Mesh Networks
—A major barrier for the adoption of wireless mesh networks is severe limits on throughput. Many in-network packet mixing techniques at the network layer [1], [2], [3] as well as...
Richard Alimi, Erran L. Li, Ramachandran Ramjee, H...