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SOSP
2003
ACM
16 years 3 months ago
Preserving peer replicas by rate-limited sampled voting
The LOCKSS project has developed and deployed in a worldwide test a peer-to-peer system for preserving access to journals and other archival information published on the Web. It c...
Petros Maniatis, David S. H. Rosenthal, Mema Rouss...
CHI
2010
ACM
16 years 1 months ago
Towards customizable games for stroke rehabilitation
Stroke is the leading cause of long term disability among adults in industrialized nations. The partial paralysis that stroke patients often experience can make independent living...
Gazihan Alankus, Amanda Lazar, Matt May, Caitlin K...
IPSN
2010
Springer
16 years 1 months ago
Slotted programming for sensor networks
We advocate a novel programming approach we call slotted programming that not only addresses the specific hardware capabilities of sensor nodes, but also facilitates coding throu...
Roland Flury, Roger Wattenhofer
HICSS
2009
IEEE
111views Biometrics» more  HICSS 2009»
16 years 1 months ago
The Impact of Social Support of Guild Members and Psychological Factors on Flow and Game Loyalty in MMORPG
The objective of this study is to identify the relationships in which social support influences flow and game loyalty through character control, character identity, guild identity...
Juseon Kang, Ilsang Ko, Yunjung Ko
QSHINE
2009
IEEE
16 years 28 days ago
Cooperative Training in Wireless Sensor and Actor Networks
Exploiting features of high density wireless sensor networks represents a challenging issue. In this work, the training of a sensor network which consists of anonymous and asynchro...
Francesco Betti Sorbelli, Roberto Ciotti, Alfredo ...