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ISWC
1997
IEEE
15 years 11 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
MLMI
2005
Springer
16 years 7 days ago
Foreground Regions Extraction and Characterization Towards Real-Time Object Tracking
Abstract. Object localization and tracking are key issues in the analysis of scenes for video surveillance or scene understanding applications. This paper presents a contribution t...
José Luis Landabaso, Montse Pardàs
SIGGRAPH
2003
ACM
15 years 12 months ago
TensorTextures
This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...
M. Alex O. Vasilescu, Demetri Terzopoulos
ICDAR
2009
IEEE
15 years 4 months ago
Analysis of Book Documents' Table of Content Based on Clustering
Table of contents (TOC) recognition has attracted a great deal of attention in recent years. After reviewing the merits and drawbacks of the existing TOC recognition methods, we h...
Liangcai Gao, Zhi Tang, Xiaofan Lin, Xin Tao, Yimi...
JMLR
2012
13 years 9 months ago
Globally Optimizing Graph Partitioning Problems Using Message Passing
Graph partitioning algorithms play a central role in data analysis and machine learning. Most useful graph partitioning criteria correspond to optimizing a ratio between the cut a...
Elad Mezuman, Yair Weiss