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IEEECIT
2010
IEEE
15 years 5 months ago
Research on Case Learning System for Engineering Subject - Software Engineering as an Example
—The great appliance of engineering makes it different from other common subjects in teaching methods. This paper puts forward a concept of case learning that is constructed with...
Zhaocheng Wang, Cheng Yang
CHI
2010
ACM
16 years 1 months ago
Let's play chinese characters: mobile learning approaches via culturally inspired group games
In many developing countries such as India and China, low educational levels often hinder economic empowerment. In this paper, we argue that mobile learning games can play an impo...
Feng Tian, Fei Lv, Jingtao Wang, Hongan Wang, Wenc...
ETS
2000
IEEE
100views Hardware» more  ETS 2000»
15 years 6 months ago
Pre-class Planning to Scaffold Students for Online Collaborative Learning Activities
In recent years, there is a growing interest in developing online collaborative learning environments. In a learner-centered online collaborative environment, students work togeth...
Xun Ge, Kelly Ann Yamashiro, Jack Lee
CASON
2009
IEEE
16 years 1 months ago
Social Network - An Autonomous System Designed for Radio Recommendation
This paper describes the functions of a system proposed for the music tube recommendation from social network data base. Such a system enables the automatic collection, evaluation...
Grzegorz Dziczkowski, Lamine Bougueroua, Katarzyna...
INTETAIN
2005
Springer
16 years 10 days ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...