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TCIAIG
2010
15 years 1 months ago
Learning to Drive in the Open Racing Car Simulator Using Online Neuroevolution
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
ICML
2002
IEEE
16 years 7 months ago
Algorithm-Directed Exploration for Model-Based Reinforcement Learning in Factored MDPs
One of the central challenges in reinforcement learning is to balance the exploration/exploitation tradeoff while scaling up to large problems. Although model-based reinforcement ...
Carlos Guestrin, Relu Patrascu, Dale Schuurmans
ECAI
2008
Springer
15 years 8 months ago
MTForest: Ensemble Decision Trees based on Multi-Task Learning
Many ensemble methods, such as Bagging, Boosting, Random Forest, etc, have been proposed and widely used in real world applications. Some of them are better than others on noisefre...
Qing Wang, Liang Zhang, Mingmin Chi, Jiankui Guo
AI
1998
Springer
15 years 6 months ago
Model-Based Average Reward Reinforcement Learning
Reinforcement Learning (RL) is the study of programs that improve their performance by receiving rewards and punishments from the environment. Most RL methods optimize the discoun...
Prasad Tadepalli, DoKyeong Ok
ICML
2005
IEEE
16 years 7 months ago
ROC confidence bands: an empirical evaluation
This paper is about constructing confidence bands around ROC curves. We first introduce to the machine learning community three band-generating methods from the medical field, and...
Sofus A. Macskassy, Foster J. Provost, Saharon Ros...