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ECSCW
2003
15 years 8 months ago
Learning and Living in the 'New office'
‘Knowledge sharing’ and ‘learning’ are terms often connected with the ‘New office’, the “modern” open office space. Work in these settings becomes more and more dis...
Eva Bjerrum, Susanne Bødker
VSGAMES
2010
129views Game Theory» more  VSGAMES 2010»
15 years 5 months ago
Validation of Serious Games Attributes Using the Technology Acceptance Model
—The paper introduces a conceptual model for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation. A specially developed game introduced ...
Amri Yusoff, Richard Crowder, Lester Gilbert
FLAIRS
2008
15 years 9 months ago
Learning in the Lexical-Grammatical Interface
Children are facile at both discovering word boundaries and using those words to build higher-level structures in tandem. Current research treats lexical acquisition and grammar i...
Tom Armstrong, Tim Oates
NECO
2010
154views more  NECO 2010»
15 years 5 months ago
Role of Homeostasis in Learning Sparse Representations
Neurons in the input layer of primary visual cortex in primates develop edge-like receptive fields. One approach to understanding the emergence of this response is to state that ...
Laurent U. Perrinet
CVPR
2009
IEEE
17 years 1 months ago
Learning to Track with Multiple Observers
We propose a novel approach to designing algorithms for object tracking based on fusing multiple observation models. As the space of possible observation models is too large for...
Björn Stenger, Roberto Cipolla, Thomas Woodle...