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WSC
1997
15 years 8 months ago
Cooperative Learning in Simulation
Traditionally, class periods have meant that students listen to a professor lecture for about an hour. Cooperative learning can replace some of that lecture time with methods desi...
Harriet Black Nembhard
FOCS
2002
IEEE
15 years 11 months ago
Learning Intersections and Thresholds of Halfspaces
We give the first polynomial time algorithm to learn any function of a constant number of halfspaces under the uniform distribution on the Boolean hypercube to within any constan...
Adam Klivans, Ryan O'Donnell, Rocco A. Servedio
AGILEDC
2007
IEEE
16 years 29 days ago
Agile Development Iterations and UI Design
Many agile projects require user interaction (UI) design, but the integration of UI design into agile development is not well understood. This is because both agile development an...
Jennifer Ferreira, James Noble, Robert Biddle
DATE
2003
IEEE
123views Hardware» more  DATE 2003»
15 years 12 months ago
RTOS Modeling for System Level Design
System level synthesis is widely seen as the solution for closing the productivity gap in system design. High level system models are used in system level design for early design ...
Andreas Gerstlauer, Haobo Yu, Daniel Gajski
TSE
2010
132views more  TSE 2010»
15 years 1 months ago
ASCENT: An Algorithmic Technique for Designing Hardware and Software in Tandem
Search-based software engineering is an emerging paradigm that uses automated search algorithms to help designers iteratively find solutions to complicated design problems. For exa...
Jules White, Brian Doughtery, Douglas C. Schmidt