"KnowledgeMiner" was designed to support the knowledge extraction process on a highly automated level. Implemented are 3 different GMDH-type self-organizing modeling algo...
The European Accessible Information Network (EUAIN) was established to support the move to incorporate accessibility within mainstream content processing environments. EUAIN has b...
Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...
The tension between privacy and awareness has been a persistent difficulty in distributed environments that support opportunistic and informal interaction. For example, many aware...
Wireless mesh networks (WMN) have attracted considerable interest in recent years as a convenient, flexible and low-cost alternative to wired communication infrastructures in many ...
Kun-Chan Lan, Zhe Wang, Rodney Berriman, Tim Moors...