Sciweavers

12673 search results - page 2204 / 2535
» Learning while designing
Sort
View
MM
2003
ACM
118views Multimedia» more  MM 2003»
16 years 23 hour ago
PROMISE: peer-to-peer media streaming using CollectCast
We present the design, implementation, and evaluation of PROMISE, a novel peer-to-peer media streaming system encompassing the key functions of peer lookup, peer-based aggregated ...
Mohamed Hefeeda, Ahsan Habib, Boyan Botev, Dongyan...
ATAL
2003
Springer
16 years 11 hour ago
Behaviors that emerge from emotion and cognition: implementation and evaluation of a symbolic-connectionist architecture
This paper describes the implementation and evaluation of a framework for modeling emotions in complex, decision-making agents. Sponsored by U.S. Army Research Institute (ARI), th...
Amy E. Henninger, Randolph M. Jones, Eric Chown
CEEMAS
2001
Springer
15 years 11 months ago
UML for Behavior-Oriented Multi-agent Simulations
Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
Christoph Oechslein, Franziska Klügl, Rainer ...
CSEE
2000
Springer
15 years 11 months ago
Technology Transfer Issues for Formal Methods of Software Specification
Accurate and complete requirements specifications are crucial for the design and implementation of high-quality software. Unfortunately, the articulation and verification of softw...
Ken Abernethy, John C. Kelly, Ann E. Kelley Sobel,...
TOOLS
1999
IEEE
15 years 11 months ago
Employing Object Technology to Expose Fundamental Object Concepts
This paper reports on the utilisation of object technology in a university-level course on software development, specifically designed for distance learning, and now enrolling ove...
Mark Woodman, Robert Griffiths, Simon Holland, Hug...
« Prev « First page 2204 / 2535 Last » Next »