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AIIDE
2006
15 years 8 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
WWW
2009
ACM
16 years 7 months ago
Automatically assessing resource quality for educational digital libraries
With the rise of community-generated web content, the need for automatic assessment of resource quality has grown, particularly in the realm of educational digital libraries. We d...
Philipp G. Wetzler, Steven Bethard, Kirsten R. But...
ICML
2005
IEEE
16 years 7 months ago
Predicting protein folds with structural repeats using a chain graph model
Protein fold recognition is a key step towards inferring the tertiary structures from amino-acid sequences. Complex folds such as those consisting of interacting structural repeat...
Yan Liu, Eric P. Xing, Jaime G. Carbonell
COLT
2010
Springer
15 years 4 months ago
Robust Hierarchical Clustering
One of the most widely used techniques for data clustering is agglomerative clustering. Such algorithms have been long used across many different fields ranging from computational...
Maria-Florina Balcan, Pramod Gupta
ICML
2009
IEEE
16 years 7 months ago
A stochastic memoizer for sequence data
We propose an unbounded-depth, hierarchical, Bayesian nonparametric model for discrete sequence data. This model can be estimated from a single training sequence, yet shares stati...
Frank Wood, Cédric Archambeau, Jan Gasthaus...