One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Capacity control in perceptron decision trees is typically performed by controlling their size. We prove that other quantities can be as relevant to reduce their flexibility and co...
Kristin P. Bennett, Nello Cristianini, John Shawe-...
In this paper, we propose a new machine learning approach based on AFS (Axiomatic Fuzzy Sets) fuzzy logic, in attempt to provide a better model with interpretability. First, we wil...
We present two machine learning approaches to information extraction from semi-structured documents that can be used if no annotated training data are available, but there does ex...
Linear Support Vector Machines (SVMs) have become one of the most prominent machine learning techniques for highdimensional sparse data commonly encountered in applications like t...